The new bet by Paramount on games

The new bet by Paramount on games

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Paramount and Skydance have decided to merge their operations to create Paramount Games Studio. It's an intriguing strategic shift, considering Paramount always preferred to license its intellectual properties to others rather than getting directly involved. Now, the new division absorbs Skydance Interactive and Skydance New Media in an attempt to make games as significant a pillar as their films and series.

Amidst this corporate shift, there are leadership changes. Amy Hennig, a key figure in the industry, steps down from her co-presidency at Skydance New Media to serve as the creative director in the new structure, while Julian Beak departs the company. It's always risky when studios undergo such internal restructuring, as creative cohesion can be greatly impacted at the onset of the transition.

Projects like Marvel 1943: Rise of Hydra and the Star Wars game, developed in partnership with Lucasfilm, remain on schedule. The stakes are high, and the company aims to make a strong impression right from the start, with the first major unveiling set for the opening of the Summer Game Fest at the Dolby Theatre. The declared intention is to focus on high-budget titles.

Tony Driscoll, the head of corporate strategy, aptly captured the sentiment: "The launch of this division marks a significant evolution in how we view games – not as an extension of our business, but as a core pillar of our content strategy alongside cinema, television, and streaming." It's an ambitious statement, but it also highlights the pressure for these games to perform on par with Hollywood's major productions.

Driscoll added that the company is "committed to creating exceptional games for every type of player, from casual to AAA, and to building lasting experiences in our beloved Paramount intellectual properties and original worlds." Time will tell if, in trying to cater to all audiences simultaneously, they can deliver the quality the market demands or if the heavy focus on content strategies could ultimately dilute the final experience of the titles. Transitioning from an IP licensor to a major developer is a challenging path, and the industry has seen many giants stumble in this endeavor.

The new bet by Paramount on games
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